﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework;

namespace Projet_Synthese
{
    public class TriangleMoyen : Triangle
    {
        public TriangleMoyen(Texture2D[] texture, Rectangle destination)
            : base(texture, IdTexture.TriangleMoyen, new Rectangle(0, 0, 75, 75), destination)
        {
        }
    
        public override int Surface
        {
            get { return 2; }
        }
        public override string Name
        {
            get { return "TriangleMoyen"; }
        }
    }
}
